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Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

30th Anniversary Edition
#353 · rare

30th Anniversary Edition
#56 · rare

Masters Edition IV
#46 · rare

Fifth Edition
#82 · rare

Fourth Edition Foreign Black Border
#67 · rare

Fourth Edition
#67 · rare

Summer Magic / Edgar
#56 · rare

Foreign Black Border
#56 · rare

Revised Edition
#56 · rare

Intl. Collectors' Edition
#57 · rare

Unlimited Edition
#57 · rare

Limited Edition Beta
#57 · rare

Limited Edition Alpha
#56 · rare
A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.
wotc · 2013-04-15
This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.
wotc · 2004-10-04
Your opponent may use instants and abilities of permanents in response to this spell before you get the mana.
wotc · 2004-10-04
If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.
wotc · 2004-10-04