We use optional analytics and advertising cookies to improve ScryMagic and fund free card browsing.


Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Legendary Creature — Human Warrior // Legendary Enchantment Creature — Saga Nightmare
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
---
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Jecht Beam — Each opponent discards a card and you draw a card.
III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
No visual recommendations available yet.
No oracle-text recommendations available yet.
As Braska's Final Aeon's first or second chapter ability resolves, the next opponent in turn order (or, if it's an opponent's turn, that opponent) chooses a card in hand without revealing it, then each other opponent in turn order does the same. Then the chosen cards are discarded at the same time. Finally, you draw a card.
wotc · 2025-06-06