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Creature — Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength.
Power / Toughness
* / *
Rarity
Collector #
3ED #120
Artist
Released
1994-04-11
CMC
6

30th Anniversary Edition
#412 · rare

30th Anniversary Edition
#115 · rare

The List
#W17-17 · rare

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#54 · rare

Welcome Deck 2017
#17 · rare

Welcome Deck 2016
#8 · rare

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#282 · rare

Magic 2015
#276 · rare

Magic 2014
#108 · rare

Magic 2010
#107 · rare

Tenth Edition
#164★ · rare

Tenth Edition
#164 · rare

Ninth Edition
#150★ · rare

Ninth Edition
#150 · rare

Eighth Edition
#150★ · rare

Eighth Edition
#150 · rare

Seventh Edition
#150★ · rare

Seventh Edition
#150 · rare

Classic Sixth Edition
#146 · rare

Fifth Edition
#184 · rare

Fourth Edition Foreign Black Border
#150 · rare

Fourth Edition
#150 · rare

Summer Magic / Edgar
#120 · rare

Foreign Black Border
#120 · rare

Intl. Collectors' Edition
#119 · rare

Collectors' Edition
#119 · rare

Unlimited Edition
#119 · rare

Limited Edition Beta
#119 · rare

Limited Edition Alpha
#118 · rare
The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
wotc · 2013-07-01
Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
wotc · 2013-07-01
Nightmare’s power and toughness changes as the number of Swamps you control changes.
wotc · 2009-10-01
If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
wotc · 2008-04-01